One Pixel

One Pixel

Ten thousand pixels. One guess a day.

A minimalist daily guessing game. One pixel is hidden on a shared board of ten thousand, and every player in the world gets one guess at it per day.

The One Pixel board: a dark grid of a hundred by a hundred cells, one pixel chosen at 12 × 84 and waiting to be confirmed
A pixel chosen, not yet confirmed. Until you press confirm, you can still change your mind.

How a day goes

  1. Look. The board is 100 × 100 pixels, and it is the same board for everyone. Somewhere on it is today's pixel.
  2. Choose. Pan across the grid, zoom in, pick a pixel. With the mouse or entirely from the keyboard.
  3. Commit. Confirm, and that is your day. There is no second try and no hint, not even whether you were close.
  4. Wait. When the day turns over, the answer is revealed, a new pixel is hidden, and the board opens again.

Why only one guess

A choice has to mean something. With unlimited tries you would sweep the board. With one, you have to decide what you believe: the middle, where everyone else will look, or the corner nobody would pick.

The odds are honest. One in ten thousand. Most days you miss, and the game says so plainly. That is exactly what makes the day you don't worth waiting for.

Everyone hunts the same pixel. Which makes it a question you can ask anyone who plays: where did you go today?

Showing up is the game. Your streak counts the days you played, not the days you won. A minute a day is enough to keep it.

The archive: a list of past days marked hit or miss, and a finished day where the player's guess landed exactly on the winning pixel
The archive keeps every finished day: where you guessed, where the pixel was, and how far apart they were.

In the game

Today's pixel is already hidden